Valcav struggles to make himself heard over the din of the surrounding marketplace. “I said, sound is easily one of the most powerful elements!” He shoos away a potential shoplifter before turning back to you. “Think about it, how many monsters can you name that are immune to fire or cold damage?” Valcav smiles at you as he reaches under his stall to produce a glass display case with three items inside. “Take a look at these my friends, and you will see how good of an investment they are.”
Fork of Elemental Resonance
“This is just what you need to give yourself the edge in a spell duel. Your opponent expects you to cast a fireball spell and then all of a sudden their ears are ringing instead of burning.”
This two-foot long rod is made entirely of mithral. One end of it has grooves carved into it allowing you to grip the rod tightly. Halfway up the shaft, it splits into a two-pronged fork.
Aura strong (no school); Price 24,500 gp; Slot none; CL 17th; Weight 2.5 lbs.
When the wielder casts a spell that deals acid, cold, electricity, or fire damage they may change that damage type into sonic damage. Changing the damage type in this way gives the spell the sonic descriptor which replaces the acid, cold, electricity, or fire descriptor. All other effects of the spell remain unchanged. A fork of elemental resonance can be used this way up to three times per day as part of the action for casting the spell. Attempting to activate a fork of elemental resonance with a spell the already deals sonic damage has no additional effect and wastes the usage. A fork of elemental resonance cannot be used in or to target areas affected by a silence spell.
Rod, rare (requires attunement)
Three times per day you may activate a fork of elemental resonance as part of the action of casting a spell. You may only activate it when casting a spell that deals acid, cold, fire or lightning damage. The now deals thunder damage rather than the previous type. Besides the damage type, no other aspects of the spell are changed. A fork of elemental resonance has no effect when used with a spell that already deals thunder damage. It also cannot be used in or to target areas affected by a silence spell.
“Be careful what you say around these my friends. One wrong word and they can quite literally blow up in your face. They are a favorite of assassins who prefer some plausible deniability.”
This one-inch long clear crystal cone is small enough to fit in the palm of your hand.
Aura moderate evocation; Price 1,500 gp; Slot none; CL 6th; Weight 1 lb.
To activate a word bomb simply hold the cone up to your mouth and speak a trigger word. Activating a word bomb causes its color to shift from clear to a smoky gray. A word bomb stays in its activated state until the trigger word is spoken again within twenty feet of it. Once the trigger word is spoken again the word bomb explodes dealing 5d6 sonic damage to all creatures and objects within twenty feet. Each creature in the blast area must succeed at a DC 15 Fortitude save or be deafened for 1 minute. Succeeding on the fortitude save halves the damage and negates the deafened effect. A word bomb can also be like a splash weapon with a range increment of 10 feet. Upon impact, it deals 2d6 sonic damage. Either use of the word bomb consumes it entirely. A word bomb does not function in an area under the effect of a silence spell and is not destroyed if thrown into one.
Wondrous item, uncommon
You activate a word bomb by speaking a trigger word into it. You can tell when a word bomb is activated because its color changes from clear to smoky gray. A word bomb remains activated until the trigger word is spoken again within twenty feet of it. Once the trigger word is spoken again the word bomb explodes dealing 5d6 thunder damage to all creatures and objects within twenty feet. There is also a chance it can deafen creatures in the blast zone for 1 minute. You can negate the deafening and reduce the thunder damage by half if you succeed on DC15 Constitution saving throw. You can also throw a word bomb as an improvised weapon but it only does 2d6 thunder damage. Either use consumes the word bomb entirely. A word bomb does not function and is not destroyed while inside an area affected by a silence spell.
Sound Striking Bow
“The first of these bows are said to have been made by an order of singing monks. The person who stole their design and gave it to the outside world is rumored to have died a quiet but very painful death”
This hardwood lyre has been strung in an orthodox fashion. Its four strings go from side to side rather than up and down.
Aura strong conjuration Price 32,500 gp; Slot none; CL 10th; Weight 2lbs.;
A sound striking bow functions as a +2 shortbow with the endless ammunition enchantment. All of the arrows conjured by the bow deal sonic damage rather than piercing damage. Once per day the wielder of a sound striking bow can make a full attack and use their total bonus in Perform (string) for the attack rolls. A sound striking bow cannot fire into or out of areas affected by a silence spell. Additionally, a sound striking bow functions as a masterwork lyre.
Weapon (shortbow), very rare (requires attunement)
Before attunement you can still use a sound striking bow as a masterwork lyre. This gives you advantage on Charisma (Performance) check to play it as an instrument. Once you have attuned yourself the bow’s true powers become apparent. Rather than require ammunition, a sound striking bow conjures its own arrows made of sound energy. When fired they do thunder damage rather than piercing. Also once per day you may use a sound striking bow to make all of your attacks for one round using your Charisma (Performance) bonus. A sound striking bow cannot be used to attack into or out of areas affected by a silence spell.