Robot, Monitor CR 2

This small construct has 2 camera eyes set into its surface, one large and one small above it. Maneuvering fins at the back are set with small indicators and propulsion systems.

XP 600
N Tiny construct
Init +4; Senses darkvision 60 ft., low-light vision; Perception +7

DEFENSE

HP 16 (3d10)
AC 16, touch 16, flat-footed 12 (+4 Dex, +2 size)
Fort +0; Ref +4; Will +3
Immune construct traits

OFFENSE

Speed fly 30 ft. (good)
Melee bash +6 (1d4+1)
Ranged laser pistol +9 (1d4 fire)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS

Str 12; Dex 18; Con -; Int 11; Wis 15; Cha 10
Base Atk +3; CMB +3; CMD 16
Feats Alertness
Skills Knowledge (engineering) +3, Perception +7
Languages Common, +1 language of GM’s choice (usually creator’s)
SQ long-distance communication, signal jam

SPECIAL ABILITIES

Long-distance Communication (Ex)

Monitors automatically report back their findings continuously to allied forces via a built-in communication device similar to a personal comm unit. Just like the comm unit it has planetary range.

Signal Jam (Su)

Three times per day, as a free action, monitors can send out a jamming signal that prevents all technological and magical long-distance communication (defined as anything that is not line of sight or directly involves hearing, such as planetary comms, telepathic message and so on) within a radius of 60 feet, A DC 13 Will save negates this effect for magical communication and a Computers check DC 13 negates this for technological devices. This effect lasts for 1 minute. This save DC is Wisdom-based.

ABOUT

Environment any non-aquatic
Organization solitary or flight (2-5)

Monitors were created as semi-independent guard units, usually used in secure installation and prisons. The monitors are normally instilled with the same power given to the rest of the guard staff in the facility so that they can make appropriate judgment calls on whether to put the rest of the facility on alert or not. Just like a normal guard they may, therefore, be fooled, though their built-in analysis modules and detection devices make it difficult to fool these units. Skilled con-artists have reported that convoluted logic and unanswerable questions can cause the units to disregard their normal orders and ignore both breakouts and intruders. The manufacturers of the monitors have of course denied all such claims, and the model continues to enjoy good sales.



About Kim Frandsen

Kim is a freelance writer for various companies (including d20pfsrd.com Publishing, Fat Goblin Games, Flaming Crab Games, Outland Entertainment, Purple Duck Games, Rusted Iron Games and Zenith Games) as well as an editor of the Pathfinder and D&D 5th Edition product lines for d20pfsrd.com Publishing. Hopes to one day rule the world!

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