Welcome to 3rd-Party Highlights, where we bridge the gap between companies that aren’t just Paizo or Wizards of the Coast. If they can be found on an Open Gaming site, they’re fair game.
Today, Kevin Glusing of Samurai Sheepdog looks at the dragonkin by Kobold Press. Introduced in 2012, the dragonkin are a strong race of humanoids created from the fusion of human and dragon. They’re a pretty cool race, and it would be fun to play as one utilizing a specialized paladin archetype called the dragon soul.
My heritage and my faith are strong.
Dragon souls are dragonkin who push their worship of draconic beliefs to the limit.
Blood of Dragons
At 2nd level, the dragon soul gains the draconic bloodline as a sorcerer of his level. This grants the dragon soul bloodline powers and feats. At 4th level, the dragon soul gains his bloodline arcana and adds his 1st-level bloodline spell to his paladin spell list. He adds his next highest bloodline spell to his paladin spell list at 7th level, 10th level, and 13th level.
This ability replaces lay on hands, mercy, and channel positive energy.
The dragon soul must select his weapon as his divine bond.
Starting at 11th level, a dragon soul can cast his 4th-level and 5th-level bloodline spells once per day. He can also expend a use of smite evil and a 3rd-level spell slot to cast them.
Starting at 14th level, a dragon soul can cast his 6th-level bloodline spell once per day. He can also expend a use of smite evil and a 3rd-level spell slot to cast it.
Starting at 17th level, a dragon soul can cast his 7th-level bloodline spell once per day. He can also expend a use of smite evil and a 4th-level spell slot to cast it.
At 20th level, a dragon soul can expend a use of smite evil and a 4th-level spell slot to cast his 8th-level and 9th-level bloodline spells once per day each.
This ability replaces aura of justice, aura of faith, aura of righteousness, and holy champion.